leseanthomas:

This is NOT good. This movement is no good…he cannot run like this. Whoever drew this doesn’t understand it at all no matter how i tell it. How to move the muscles is the issue here. If this point were to be clearly understood, you’d see these angles of the thighs are so wrong. This reflects the creator’s personality well: Ready to get back (home) all the time…Whoever draws like this had better be dead, really. To think the amount of time a person spent making this, and the attitude towards life. That’s really what I hate the most!" - Hayao Miyazaki

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I cannot imagine the shame I’d feel having one of the gods of animation literally shitting on my work while having to begrudgingly revise the entire scene in a well-known documentary. But I know the feeling dealing with revising scenes, even in storyboards. I wonder who’s work that was that he had to revise? Awesome to see Miyazaki-san in action though…. 

Monday, April 14, 2014

Gerald McBoing-Boing

Gerald McBoing-Boing

playsetsapp:

fer1972:

Lord of the Rings illustrated by Frank Frazetta in 1975

Ok, so Eowyn’s outfit is idiotic (not just because of the usual female armor reasons, but also because she’s supposed to be disguised as a male Rohirrim when she kills the Witch King). Other than that, these are great.

Friday, April 11, 2014

aces-the-master-of-butts:

tnt:

Bastion: the Kid by Pyroxene via GameArtisans 

holy shit

I cant tell the difference from this  model and the actual painting

Wednesday, April 9, 2014

tycarterart:

Thanks for all the great emails and questions about putting a portfolio together. I’ve been getting a lot of the same questions and decided it would be a better use of my time to write it all out. I’ve derived the content from from my own experience and internships before having a full-time job. As you’ll read, a portfolio is the most important thing you’ll do when applying to a job. I’ve tried to be as detailed as possible.

These are the first five pages in a series of posts about how to layout a portfolio, including content, images, size, material and everything in between. Part I is for the artist still deciding what to do for a discipline. I’ve catered the last three pages to a visual development portfolio for animation but the principles can be applied to any artistic presentation (illustration, design, even interior design).

These are my opinions and I realize there are many ideas out there which are also fantastic. What I have written are simple truths and tips I’ve learned along the way. This doesn’t represent a studio I work or will work for. I hope it is helpful and can provide some perspective into a competitive portfolio and help you land your next job!   

Sunday, April 6, 2014

spirouetfantasio:

greenliquidbrain:

Can we all just take a moment to appreciate Yoann’s Spirou illustrations?

Wonderful. I wish his albums were these awesome too :(

Saturday, April 5, 2014
grizandnorm:

Tuesday Tips - 2 Basic Storyboarding RulesHere’s 2 tips that are so simple it hurts when I forget them. In the process of re-boarding over and over, they can be lost in the shuffle sometimes. Drill these 2 tips into your head!-Norm

grizandnorm:

Tuesday Tips - 2 Basic Storyboarding Rules

Here’s 2 tips that are so simple it hurts when I forget them. In the process of re-boarding over and over, they can be lost in the shuffle sometimes. Drill these 2 tips into your head!

-Norm

 
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